I never read or seen any Kerberos manga or TV shows but I know that the Helghast Assault Infantry aesthetics are almost the same as the Protect Gear in Kerberos,I do believe someone in GG must have seen the Protect Gear during KZ1's development.
What's on your mind?
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We haven't had a KZ game since 2013... and GG hasn't been talking about KZ... Do you think GG will let KZ rest and move on from the series?
I think we won't see a KZ game for a long time. Seeing how Sony want's their exclusives to be more like movies and story focus like the Last of Us (I like that game). Infact alot of their exclusives are starting to feel samey to me, at least story wise when compared to Nintendo's and Xbox exclusives (or lack of lol) and heck GOW 4's story is similar to Last of us. KZ never put a heavy emphasis on story or cutsences. It was about shooting higs and show you how war is hell through gameplay. Hopefully I'm wrong and GG will show us a new KZ soon.
There is abig chance Guerrilla games might be working on a new killzone game or even better, a killzone 2 remake with the job opening for a java developer to work on multiplayer rankings and all kinds of online gaming features. Check out this video where I talk about it: https://www.youtube.com/watch?v=J8b3t18QZxU&t=510s
Here is the job opening in Guerrilla's web page:
- You will build a robust backend that can scale up to serve many concurrent users;
- You will work on systems like matchmaking, tournaments, clans and leaderboards;
- You will cooperate with game designers to achieve the vision for the game;
- You will work on systems to test and deploy a new server set without downtime;
- You will integrate the game servers with the PlayStation Network and other third party services;
- You will keep up to date with the Java world and introduce new technologies when they are relevant for Guerrilla;
- If you are comfortable with C++, you can help integrate the back end services in the game client.
Hello there, folks, I'm Blademaster Jauffre. If any of you have browsed the Elder Scrolls wiki, you might have heard of me.
On said wiki, I primarily concern myself with referencing lore articles and adding dialogue/conversations.
I have noticed that the Killzone wiki has a lot of information, and a lot of it is very specific. I've looked everywhere I could, but I can't find the sources of many of the claims made here. I suppose the original sources may have been archived by the copyright holders, but I felt the need to ask.
Does anyone have a link to an official (developer) timeline/story/lore article, or whatever, of the Killzone universe?
I'm going straight to the point, so how about we try to come with how the Helghast evolved while on Helghan and what they did. We already know about the fact that many died from lung burn and there were famines along with blockades from the UCN. However, why did they evolve the way they did, and is it actually realistic? We already know the pressures the environment brought upon the people, but how did they adapt. For instance, isn't it that they became stronger in muscular strength along with hairloss a sign that simply their testosterone levels got higher? Or, how about why they became so pale, was it their diet had absolutely little vitamin D? Well, the thing I have on my mind is how did they get such a high population on a deadly planet in only 150 years? Well, is anyone willing to discuss about this?
Hi why did Visar give up on creating a new language and what do you think it would sound like if he didn’t?
Personally, I like Colonel Mael Radec, the guy has a fancy ass uniform badass.. A tactical genious, yet he commited suicide without giving the pleasure to the enemy to kill him or to hold him as prisoner. The guy is fucking awesome.
The Elite Soldiers should have been named differently, like for certain projects like the Killzone games themselves: “Elite Commando” or “Shock Commando” or both separately so that way the game alongside other subjects in the series wouldn’t be so cliche-ish.
So GG have made horizon zero dawn which took a lot of time to make , it is really great but I feel so sorry cuz I havn't got a new killzone game , so lets try to make new ideas for the next game , what we could expect , what GG should avoid , what is gonna happen to story , MP , and a 3rd mode
Hey all, so I just wanted to quickly know if anyone can tell me what these symbols from Killzone Shadowfall are called and what exactly it is they refer to? So this odd tree looking symbol and the upside down triangle. I know they're both related to the Helghast but what exacly they are escapes me and there doesn't seem to be a wiki entry on them.
Thanks in advance!


Really need them for something I'm working on. It's nothing 'illegal', just a mod for a game. Yeah just a .obj with no texture would be fine.
Just thinking of things that could've happened in an alternate KZ history. Here are ones I was thinking of:
Rico didn't kill Radec.
Templar was killed early on.
Visari didn't die.
The Terracide never happened.
Sinclair didn't kill Kellan.
What do you think would've happened if any of these things happened?
Not much is mentioned about it but they definitely have jump/hyperdrives, and you see Stahl's ship warping to Earth if you fail the mission. Is it just like Star Trek warp drives or something?
Or since they've been working on Horizons, is that bye bye KZ forever? ;( they haven't said a word about KZ coming back. I guess it's goodbye, for now at least until we get some form of news on the continuation. Just hoping that day will come. It's been 3 years already.