Blackjack Armories
"You aim to kill/we aim to help. "
―Store's tagline.[src]
Blackjack Armories are vendors owned by Blackjack featured in Killzone: Mercenary . They contain a surplus of supplies, and are used primarily by mercenaries, specifically the Phantom Talon Corp . They are best known as the only place to purchase a VAN-Guard.
Primary Weapons [ ]
Rifles [ ]
Name
Image
Cost
Description
M82 Assault Rifle
0
Powerful and effective at all ranges. Fitted with a green dot sight for enhanced target acquisition.
StA-52SE Assault Rifle
9000
A high rate of fire and large clip size give the advantage when facing multiple targets. Fitted with a silencer and red dot sight.
StA-14 Rifle
5200
Ideal for mid to long-range encounters due to optical sight and high damage output. The semi-automatic action limits its fire rate.
Light Machine Guns [ ]
Name
Image
Cost
Description
StA-3 LMG
8500
Designed for long distance suppression, this weapon features an optical scope and low recoil, making it ideal for picking off advancing troops.
M224-A1 LMG
8500
A very large magazine, coupled with armour piercing rounds, make this the ideal weapon to suppress enemy troops. Its size reduces movement and reload speeds.
Sniper Rifles [ ]
Name
Image
Cost
Description
M33 Sniper Rifle
10000
Ideal for long range covert encounters due to the fitted silencer. Relatively low damage means headshots are required for reliable one-hit-kills.
VC32 Sniper Rifle
6100
A low fire rate and significant recoil are offset by consistent one-hit-kills.
M42 Sniper Rifle
5200
Fires very powerful armour piercing rounds; guaranteeing a one-hit-kill on all but the toughest of enemies. Requires reloading after each shot fired.
VC39 Accelerator Rifle
15000
Requires charging by holding down the trigger, before delivering a devastating burst of three explosive rounds on release.
Submachine Guns [ ]
Name
Image
Cost
Description
M66
5100
This weapon excels in covert operations due to its silencer and potential to kill in a single burst. Targeting is enhanced by a green dot sight.
LS57 Submachine Gun
3900
High damage and fire rate, coupled with significant recoil and a small mag size result in a weapon specialising in fast paced, close-range combat.
StA-11 Submachine Gun
6000
A solid performer in close to mid-range encounters, this gun features moderate fire rate, recoil, mag size, and damage output.
StA-7 Submachine Gun
4600
The low recoil, red dot sight, silencer, and high rate of fire make this an ideal weapon for covert infiltration missions.
Secondary Weapons [ ]
Pistols [ ]
Name
Image
Cost
Description
StA-18SE Silenced Pistol
0
The silenced version of the StA-18. Has reduced effectiveness in mid to long-range engagements, but is ideal for close-range covert encounters.
StA-18 Pistol
4000
A reliable side arm featuring a large clip size and good damage over range.
M4 Revolver
4900
Devastating close range damage coupled with armour piercing rounds. High levels of recoil and six shots per reload demand user accuracy.
M2 Tranquilizer Pistol
9500
This non-lethal pistol fires toxin-laced darts. Enemy targets will be incapacitated for a short time, creating opportunities for interrogation.
Shotguns [ ]
Name
Image
Cost
Description
LS13 Shotgun
4500
A powerful shotgun with excellent damage out to mid-range, tempered by a low fire rate. Can be reloaded shell-by-shell.
VC8 Shotgun Pistol
5900
Deadly at close-range and featuring the mobility of the handgun class, this weapon is ideal for 'run-and-gun' combat. Requires frequent reloading.
LS18 Shredder Shotgun
6000
Full auto action with armour piercing rounds make this ideal for dealing with multiple enemies at close ranges.
StA-12 Inferno Shotgun
9100
Specialist shotgun that when accurately fired can ignite enemies. Small magazine capacity results in frequent reloads and low levels of reserve ammo.
Launchers [ ]
Name
Image
Cost
Description
M80 Rocket Launcher
9400
Single shot launcher requiring that a target lock-on be acquired before firing. Excels at destroying enemy drones and air support.
M327 Grenade Launcher
4300
Fires frag grenades in an arc trajectory. Ideal for attacking entrenched positions and enemies at awkward elevations.
VC9 Rocket Launcher
5100
Single shot launcher firing high damage explosive rockets. Free firing (does not require lock-on).
VC11 Launcher
8250
The VC11 fires air-burst shells, designed to clear entrenched enemy positions. When firing, ensure there is sufficient overhead clearance.
Equipment [ ]
Grenades [ ]
Name
Image
Cost
Description
M194 Frag
3000
Disperses deadly shrapnel over a wide explosion radius. Can be cooked to shorten fuse time.
M133 Prox
8600
A sticky, proximity triggered explosive that can be easily placed in tactically advantageous positions.
M98 Flash
3200
Emits an intense blinding flash designed to disorientate enemies for a short period of time.
VC-G11 Gas
6600
Releases a lethal concoction of cytotoxic and vesicant chemical warfare agents to produce an area of denial gas cloud.
StA-G2 Pyro
3500
Triggers a thermite chemical reaction, causing a ferocious flash fire over a substantial area. Features remote detonation after deployment.
Armor [ ]
Armor is a piece of wearable gear that increases the protection of the user, as well as providing any other sort of gameplay benefits.
Name
Image
Cost
Description
Combat
0
Basic armor configuration offering good levels of mobility and protection.
Mercenary
6000
Specialized armor modified to transmit live combat data. Increases the V payment for kills.
Blast
6000
High tensile armor providing added protection from explosives and incendiary burns. Reduces the effects of flash grenades and toxic gas.
Ballistic
6000
Ballistic armor significantly reduces impact damage from bullets. Prevents additional damage received from headshots.
Infiltrator
6000
Lightweight armor offering mobility and very low noise levels. Ideal for covert operations.
Supply
6000
Dual purpose armor offering increased ammo capacity and an ambient recharge for equipped VAN-Guard systems.
VAN-Guards [ ]
Name
Image
Cost
Description
Mantys Engine
10500
A Remote controlled, covert killing machine. Lightly armoured, but deadly, this small device has free flight capabilities.
Porcupine
15000
Shoulder mounted homing missile system. Lock on, fire and forget.
Sky Fury
16000
Death from above. Decimate enemy forces from orbit with a series of high-precision particle beam blasts.
Arc Missile
8000
Dual function drone can operate as an escort or be fired in direction of facing. Discharges incapacitating, ARC electricity at targets within range.
Ghost
12500
Personal stealth system that effectively cloaks the operator while not engaged in combat.
Vultur
7500
Aerial drone that scans the battlefield and pinpoints the location of enemy targets and equipment on your HUD and radar.
X3-JMR
7500
Deployable electronics jammer. Disables the enemy's comms and equipment, preventing them from calling for support.
Carapace
9000
Protective shield that absorbs damage from virtually any ballistic weapon for a short period of time. Deactivates when returning fire.
Gallery [ ]
Trivia [ ]
Special deals on certain supplies happen occasionally.