Founded in 2000 as the result of a merger between three smaller Dutch studios, Guerrilla set up in Amsterdam and developed the game Shellshock: Nam '67 under Eidos Entertainment. In 2004, GG worked under Sony and released Killzone. Sony Computer Entertainment soon purchased them in 2005 and added them to their library of first party studios.
In 2006, they released their first portable game, Killzone: Liberation. Proving that GG's quality was increasing game by game, SCE instantly put them in development of Killzone 2 for the PlayStation 3 before the console was even released. After a long wait, Killzone 2 was released in February 2009 after many delays. It's metascore of 91 shows how the studio has taken to the PS3's hardware and changed over the course of almost a decade.
Killzone 3 was released February 22nd, 2011 to much anticipation. While being criticized by many fans and critics for a lackluster storyline and tone, the game has still received very good reviews, particularly in relation to the combat and graphic design. In February 2013, Guerilla announced Killzone: Shadow Fall, released on the PlayStation 4.
|Shellshock: Nam '67||February 19, 2004||Eidos Interactive||September 14, 2004|
|Killzone||August 1, 2003||Sony Computer Entertainment||November 2, 2004|
|Killzone: Liberation||January 26, 2006||Sony Computer Entertainment||October 31, 2006|
|Killzone 2||May 16, 2005||Sony Computer Entertainment||February 27, 2009|
|Killzone 3||May 24, 2010||Sony Computer Entertainment||February 22, 2011|
|Killzone Trilogy||September 6, 2012||Sony Computer Entertainment||October 23, 2012|
|Killzone: Shadow Fall||February 20, 2013||Sony Computer Entertainment||November 15, 2013|
|Horizon Zero Dawn||June 15, 2015||Sony Interactive Entertainment||February 28, 2017|