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Tag: Visual edit
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==Abilities==
 
==Abilities==
 
'''Primary'''
 
'''Primary'''
āˆ’
Ā *'''Cloak Suit:''' Stay cloaked for a limited time. Firing any weapon will disable the cloak and moving around will reduce its effect.
+
*'''Cloak Suit :''' Stay cloaked for a limited time. Firing any weapon will disable the cloak and moving around will reduce its effect.
āˆ’
*'''Cloak+: '''Stay cloaked indefinitely. Firing any weapon will disable the cloak and moving around will reduce its effect.
+
*'''Cloak+ : '''Stay cloaked indefinitely. Firing any weapon will disable the cloak and moving around will reduce its effect.
āˆ’
*'''Cloak++:''' Stay cloaked indefinitely while firing weapon. Damaging an enemy player or moving around will cause the cloak to ripple for a short time. Mortally wounding or killing an enemy will disable the cloak unless using a silenced weapon.[[File:Isa.jpg|thumb|The [[ISA]] Marksman wielding the M66 machine Pistol.]]
+
*'''Cloak++ :''' Stay cloaked indefinitely while firing weapon. Damaging an enemy player or moving around will cause the cloak to ripple for a short time. Mortally wounding or killing an enemy will disable the cloak unless using a silenced weapon.[[File:Isa.jpg|thumb|The [[ISA]] Marksman wielding the M66 machine Pistol.]]
 
'''Secondary'''
 
'''Secondary'''
 
*'''Scramble : '''The Marksman and any allies''' '''within 15 meters will''' '''not show up on enemy radar,''' '''even while''' '''firing weapons.
 
*'''Scramble : '''The Marksman and any allies''' '''within 15 meters will''' '''not show up on enemy radar,''' '''even while''' '''firing weapons.
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==Role==
 
==Role==
   
āˆ’
As their name suggests Marksmen act largely as Snipers, using their Cloaking ability to stay hidden and take out enemies from a distance, while their passive Scramble ability disables enemy radars if they get too close. In a team the Marksman's most valuable trait is his precision, his sniper rifle allows him to kill important members of the enemy team such as medics.
+
As their name suggests, Marksmen act largely as Snipers, using their Cloaking ability to stay hidden and take out enemies from a distance, while their passive Scramble ability disables enemy radars if they get too close. In a team, the Marksman's most valuable trait is his precision, his sniper rifle allows him to kill important members of the enemy team such as medics.
   
āˆ’
His cloaking ability when added with silenced weapons and a level 3 cloak skill will allow you to sneak around (slowly walking while crouching will usually keep you cloaked, though not recommended for long, out-in-the-open travel) and kill with the silenced guns while undetected, though your cloak will still ripple when you hit your target. This will allow you to hide out in the areas that usually end up being assassination target hideouts. Just be careful to make sure that you are somewhere where the enemy is not likely to run into or see you.
+
The cloaking ability at level 3, added with silenced weapons will allow you to sneak around (slowly walking while crouching will usually keep you cloaked, though not recommended for long, out-in-the-open travel) and kill with the silenced guns while undetected, though your cloak will still ripple when you hit your target. This will allow you to hide out in the areas that usually end up being assassination target hideouts. Just be careful to make sure that you are somewhere where the enemy is not likely to run into or see you.
   
 
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== Tips ==
 
== Tips ==
āˆ’
*The Marksman was a very popular class in multiplayer when the servers were still running. They may be fun to play as however, playing against someone that is a sniper can be difficult and frustrating even, since most maps have good sniping spots, they have the ability to cloak themselves and any body part shot with the [[VC32 Sniper Rifle|Sniper Rifle]] is a one hit kill.
+
*The Marksman was a very popular class in multiplayer when the servers were still running. They may be fun to play as, however, playing against someone that is a sniper can be difficult and frustrating even, since most maps have good sniping spots, they have the ability to cloak themselves and that the [[VC32 Sniper Rifle|Sniper Rifle]] is a one-hit kill.
āˆ’
*[[Engineer]]s can be an easy target when reparing or building a turret since they can't move while doing it.
+
*[[Engineer|Engineers]] can be an easy target when repairing or building a turret since they can't move while doing it.
āˆ’
*Marksman's cloak ability isn't as good asĀ Killzone 2's [[Scout badge|scout]],Ā you can still seeĀ himĀ pretty well when your close to him.
+
*Marksman's cloak ability isn't as good asĀ ''Killzone 2's'' [[Scout badge|scout]],Ā you can still seeĀ himĀ pretty well when you're close to him.
   
 
==Trivia==
 
==Trivia==
 
*The [[ISA]] Marksman is the most unique-looking of all ISA classes. He sports a large, blue-green ghillie suit that covers his whole body, including his face. His comrades all wear the standard ISA uniform with different helmets representing each of their respective classes.[[File:Kz3_ss_2011-02-02_retropack_18.jpg|thumb|300px|The ISA Marksman.]]
 
*The [[ISA]] Marksman is the most unique-looking of all ISA classes. He sports a large, blue-green ghillie suit that covers his whole body, including his face. His comrades all wear the standard ISA uniform with different helmets representing each of their respective classes.[[File:Kz3_ss_2011-02-02_retropack_18.jpg|thumb|300px|The ISA Marksman.]]
āˆ’
*Many fans believe the Marksman to be over powered as mentioned above in Tips.
+
*Many fans believe the Marksman to be overpowered as mentioned above in Tips.
 
[[Category:Killzone 3]]
 
[[Category:Killzone 3]]
 
[[Category:Killzone 3 multiplayer]]
 
[[Category:Killzone 3 multiplayer]]

Revision as of 16:52, 23 September 2020

Vis CareerEspionage
Scout

Helghast Marksmen

The Marksman is a playable class in Killzone 3 multiplayer.


Description

The Marksman replaces the Scout from Killzone 2, while still retaining the Cloak and Sniping capabilities held by the original class.

Weaponry

Primary

Secondary

Abilities

Primary

  • Cloak Suit : Stay cloaked for a limited time. Firing any weapon will disable the cloak and moving around will reduce its effect.
  • Cloak+ : Stay cloaked indefinitely. Firing any weapon will disable the cloak and moving around will reduce its effect.
  • Cloak++ : Stay cloaked indefinitely while firing weapon. Damaging an enemy player or moving around will cause the cloak to ripple for a short time. Mortally wounding or killing an enemy will disable the cloak unless using a silenced weapon.
    Isa

    The ISA Marksman wielding the M66 machine Pistol.

Secondary

  • Scramble : The Marksman and any allies within 15 meters will not show up on enemy radar, even while firing weapons.
  • Scramble+ : The Marksman and any allies within 15 meters will not be revealed when an enemy Tactician uses their recon ability. Stacks with previous ability.
  • Scramble++ : Enemies within 15 meters of the Marksman will have their radars disabled. Stacks with previous abilities.

Role

As their name suggests, Marksmen act largely as Snipers, using their Cloaking ability to stay hidden and take out enemies from a distance, while their passive Scramble ability disables enemy radars if they get too close. In a team, the Marksman's most valuable trait is his precision, his sniper rifle allows him to kill important members of the enemy team such as medics.

The cloaking ability at level 3, added with silenced weapons will allow you to sneak around (slowly walking while crouching will usually keep you cloaked, though not recommended for long, out-in-the-open travel) and kill with the silenced guns while undetected, though your cloak will still ripple when you hit your target. This will allow you to hide out in the areas that usually end up being assassination target hideouts. Just be careful to make sure that you are somewhere where the enemy is not likely to run into or see you.

Tips

  • The Marksman was a very popular class in multiplayer when the servers were still running. They may be fun to play as, however, playing against someone that is a sniper can be difficult and frustrating even, since most maps have good sniping spots, they have the ability to cloak themselves and that the Sniper Rifle is a one-hit kill.
  • Engineers can be an easy target when repairing or building a turret since they can't move while doing it.
  • Marksman's cloak ability isn't as good as Killzone 2's scout, you can still see him pretty well when you're close to him.

Trivia

  • The ISA Marksman is the most unique-looking of all ISA classes. He sports a large, blue-green ghillie suit that covers his whole body, including his face. His comrades all wear the standard ISA uniform with different helmets representing each of their respective classes.
    Kz3 ss 2011-02-02 retropack 18

    The ISA Marksman.

  • Many fans believe the Marksman to be overpowered as mentioned above in Tips.