- "The road that crosses through Salamun Market is a critical path through the district. The ISA have constructed a primary outpost at the entrance of the area, leaving the Helghast to retreat to a fortified garage on the other side. Both factions are fighting to secure the building complex at the centre of the market. This is an important strategic location for gaining control over the entire region and an excellent location to deploy an extra spawn point."
- ―Map summary[src]
Salamun Market is a multiplayer map in Killzone 2 and Killzone 3.
Killzone 2[]
This map is good with any class, and can have some very intense battles. This map takes place in a city district in Pyrrhus; the Salamun district. It's a very urban battlezone, as you may have guessed, and offers many delightfully murderous opportunities. Each team on this map start on opposite ends of the district, each area with its own uniqueness. This is a long stretched map with a wide street with a stretched S-curve, skybridge above, and a couple of alleys next to the street. In the center of the map where the main street runs through, there are the main buildings, which can accommodate most of the battle on its own and is a nice spot for camping.
Most of the buildings within the map area can be entered and are all interconnected. The surrounding areas offer nice places for snipers to scavenge for kills. Perhaps the hardest game mode to accomplish for either side is Search and Destroy because the bomb planting locations are small piles of sandbags that provide little or no cover from the near endless angles of enemy attacks.
Killzone 3[]

Salamun Market in Killzone 3
This map returns for multiplayer in Killzone 3 with several modifications. The first and most obvious features are the inclusion of two initial starting bases for each team instead of the original one, a switch from dark nighttime setting to daylight, and the changes made to the in-game mission objectives. New equipment is included such as four Exoskeletons, tactical spawn points and various defunct turrets. Other notable changes are purely aesthetic, such as the time of day (now a morning/afternoon setting), as well as the location of destroyed equipment, armour and debris. These changes have significantly altered the original gameplay, creating a highly refreshed experience, even for veteran Killzone 2 players.
Gallery[]
Multiplayer Maps of Killzone 2 | ||
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Included | Blood Gracht · Corinth Crossing · Helghan Industries · Pyrrhus Rise · Radec Academy · Salamun Market · Tharsis Depot · Visari Hammer | |
Steel and Titanium | Vekta Cruiser · Wasteland Bullet | |
Flash and Thunder | Beach Head · Southern Hills | |
Napalm and Cordite | Arctower Landing · Suljeva Cliffside |
Multiplayer Maps of Killzone 3 | ||
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Included | Akmir Snowdrift · Bilgarsk Boulevard · Corinth Highway · Frozen Dam · Kaznan Jungle · MAWLR Graveyard · Pyrrhus Crater · Turbine Concourse SE-6 | |
Retro Map | Blood Gracht · Salamun Market | |
Steel Rain | Junkyard · Stahl Arms | |
From the Ashes | Lente Missile Base · Mobile Factory · Radec Academy · Tharsis Depot |