- "Ideal for mid to long- range encounters due to optical sight and high damage output. The semi-automatic action limits its fire rate."
- —Killzone.com Description
|Killzone 2, Killzone 3, Killzone: Mercenary, Killzone: Shadow Fall|
|Location||, Corinth River, Stahl Arms Warehouse|
|Rate of fire||High|
The StA-14 Rifle is a mainstay in the Helghast arsenal, having appeared in several Killzone games.
It fires 7.62 x 51 mm high-speed, armor-piercing rounds and is very accurate, useful for picking off distant enemies. Exceptions are the fact that there is no internal magazine and en bloc clip, it has a cylindrical magazine, just like virtually all Helghast weaponry.
In Killzone 3, Stahl Arms has modified the StA14 with a mid-range scope, making it more suitable for sniping and long-ranged shots. The weapon's stopping power also seems to have been increased, as in the single player campaign it now deals 4 times as much damage as an assault rifle, compared to only 2.5 times as much damage in Killzone 2.
In Killzone: Shadow Fall multiplayer, the StA14 returned as a part of the Insurgent Pack DLC. It resembles its incarnation present in Killzone 3 and Killzone: Mercenary, with the scope attachment. It also has a vertical foregrip attached to the underside of the barrel, a new feature that is standard on all Helghast weaponry.
- The VC32 Sniper Rifle from Killzone 2 is a heavily modified variant of the standard StA-14 Rifle.
- In Killzone 3, it is a trophy challenge to kill the Heavy Trooper in the junkyard with the StA-14 Rifle.
- This weapon appears to borrow design elements from many contemporary assault rifles and battle rifles, namely the barrel group of the Belgian FN FAL and the upper receiver/firing block of the M14 battle rifle, along with a "thumb-grip" stock resembles that of the Heckler& Koch SL-8, as well as an AR-15 style bolt-carrier visible through a hole in the receiver just behind the grip.